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Rimworld bonded animal death
Rimworld bonded animal death








rimworld bonded animal death

They get continually replenished during daytime by my animal haulers. Meat and veggies are in high priority stockpiles directly next to the workbench (the meat in a single tile wall fridge in this case).

rimworld bonded animal death

I could probably pull the bench back one tile and make it really zero movement. My current kitchen requires almost zero movement. So until someone hauls it, it doesn’t count toward “until you have X” type orders.Īs you’ve seen, minimizing travel distance is the key to production efficiency. Otherwise the items won’t count toward what you have in stock. If you do use “drop on floor” make a one tile stockpile with low priority on the spot the items normally drop. Basically critical priority input piles, drop output on ground, and produce till have X.

rimworld bonded animal death

My colony is finally doing better, the trick was learning how to do a good kitchen.










Rimworld bonded animal death